GROG RELEASE




GROG HAS DROPPED!
This has been quite the journey. For a 1-week game, and my first real jaunt into both solo 3D and level design, I think I've done quite well for myself. But the star here I think is the narrative. I'm real proud of the writing in this one.
As for the future of this game, I currently have no intention of adding anything else to it. There could be more content, polish, rooms, etc, for sure. But the point of this game was to basically make my art account as a game, during spring break. And that's what I did! I also wanted to try out a bunch of visual stuff and tech art stuff and various godot capabilities, and I know have a way better understanding of how the 3D side of the engine works. Thanks experimentation!
Anyway, please play and rate the game. I hope you all enjoy it. As a bit of a warning, it is very sad. So if you're very sensitive to that sort of thing, maybe steer clear. I won't be upset! I was inspired mostly by Mouthwashing and EXOCIETY music, so it's definitely not gonna be a happy game, hah.
-Dekker
Files
Get GROG
GROG
Until that day, I shamble on, in search of nothing
Status | Released |
Author | TRIPLEDDRUGGCO |
Genre | Interactive Fiction |
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